Here's a quick glance into Google.


Example Google Feeds API

Load Feeds from :
Google AJAX Feed API - Simple Example


Google AJAX Search API Sample
Loading...
Historical Entries
Google AJAX Search API Sample
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Ref view document http://code.google.com/apis/ajaxfeeds/documentation/reference.html

Tuesday, December 8, 2009

What is the Google Earth API?

What is the Google Earth API?

The Google Earth Plug-in and its JavaScript API let you embed Google Earth, a true 3D digital globe, into your web pages. Using the API you can draw markers and lines, drape images over the terrain, add 3D models, or load KML files, allowing you to build sophisticated 3D map applications. If you have an existing Maps API site, you can 3D-enable your page with as little as one line of code.


Info Details :

Info Developer Details :
Google Earth API Developer's Guide

Welcome to the developer documentation for the Google Earth API. The Google Earth Plug-in and its APIs let you embed the full power of Google Earth and its 3D rendering capabilities into your web pages. You can draw markers and lines on the 3D version, just like in the 2D version of Google Maps.

The API is new, so there might be bugs and slightly less than perfect documentation. Bear with us as we fill in the holes, and join the Google Earth API developer forum to give feedback and discuss the API.

http://code.google.com/apis/earth/documentation/

Thursday, August 6, 2009

Including the AJAX Feed API on Your Page

Including the AJAX Feed API on Your Page

To include the AJAX Feed API in your page, you need to both include the Google AJAX APIs script tag and call google.load("feeds", "1")

JSON and XML Result Formats

The AJAX Feed API can return feeds in two formats: JSON and XML. By default, the API returns the feed in the JSON format.

The AJAX Feed API JSON format is an abbreviated, canonicalized version of the original feed. It maps Atom and RSS attributes like title, description, and summary to a set of common JSON properties so that you can access Atom and RSS feeds uniformly. For example, the JSON result format returns the RSS attribute description as the JSON property content, just like Atom. Likewise, the RSS element pubDate is returned as the JSON property publishedDate to make the results uniform with Atom feeds. The JSON result format is useful if you only want to access standard RSS and Atom elements, and you don't want to worry about the differences between feed formats. See the JSON example below or JSON result format specification for information.

If you specify the XML result format with setResultFormat, the AJAX Feed API will return the complete feed XML instead of JSON results. You can access the XML document with the standard XML DOM functions built into the browser. The XML result format is useful if you prefer using DOM functions to JSON or you need to access extension elements in the feed, like digg:diggCount. See the XML example below or XML result format specification for information.

You can also use both the JSON properties and the XML document to get the benefits of canonicalized attributes and access to XML extension elements. See the combined XML/JSON example below that uses the JSON attributes to access all of the entries in the feed, but uses the XML DOM to get the custom Digg digg:diggVotes element in the feed.

API Updates

The second argument to google.load is the version of the AJAX Feed API you are using. Currently the AJAX Feed API is in version 1, but new versions may be available in the future.

If we do a significant update to the API in the future, we will change the version number and post a notice on Google Code and the AJAX APIs discussion group. When that happens, we expect to support both versions for at least a month in order to allow you to migrate your code.

The AJAX Feed API team periodically updates the API with the most recent bug fixes and performance enhancements. These bug fixes should only improve performance and fix bugs, but we may inadvertently break some API clients. Please use the AJAX APIs discussion group to report such issues.

Details links

Examples

The Basics

This example downloads a single feed and displays the title of each entry to the user.

http://code.google.com/apis/ajaxfeeds/documentation/helloworld.html

JSON Result Format

This example is similar to the simple example above, but it displays most of the canonical JSON properties exposed by the AJAX Feed API. See the JSON result format specification for information.

http://code.google.com/apis/ajaxfeeds/documentation/json.html


XML Result Format

The following examples show how to access an RSS and Atom feed through the XML DOM rather than using the JSON results returned by the AJAX Feed API. The difference between accessing the two feeds is that the RSS example uses the RSS elements such as item and the Atom example uses Atom elements such as entry.

The first example directly accesses an RSS feed through the XML DOM. In the example, we take advantage of the getElementsByTagNameNS included in the AJAX Feed API to access the diggCount extension element in the Digg feed, which lets us display the number of votes next to the title in the output.

http://code.google.com/apis/ajaxfeeds/documentation/xml.html

The second example directly accesses an Atom feed through the XML DOM. In this example, we again take advantage of the getElementsByTagNameNS included in the AJAX Feed API to access the elements in the Google Base feed.

http://code.google.com/apis/ajaxfeeds/documentation/atomxml.html


Combined JSON/XML Result Format

This example reproduces the output of the XML example above, but combines usage of the JSON result format and access to the XML DOM. We iterate over all of the elements in the feed using the JSON data structure returned by the AJAX Feed API, and we use the special xmlNode pointer in each JSON result to access the element in the XML DOM corresponding to that entry. We use that XML element and getElementsByTagNameNS to access the diggCount extension element, which gives us access to the number of votes for that Digg story.

http://code.google.com/apis/ajaxfeeds/documentation/jsonxml.html

The FeedControl

This example uses the higher level google.feeds.FeedControl class to display a collection of feeds. This class is similar to the AJAX Search API's Search Control layer GSearchControl. This example creates a FeedControl class, adds two feeds into the class, and then tells the feed control to draw.

http://www.google.com/uds/samples/feedapidocs/feedcontrol.html

Discovering Feeds

These two examples use the global methods, google.feeds.findFeeds and google.feeds.lookupFeed, to discover feeds based on search terms and to lookup feeds associated with standard web pages.

The first sample uses the google.feeds.findFeeds to dynamically populate a FeedControl based on search terms.

http://www.google.com/uds/samples/feedapidocs/findfeeds.html


The second sample uses the google.feeds.lookupFeed to get the feed associated with a public Flickr web page for a given user and then dynamically populate a slideshow.

http://www.google.com/uds/samples/feedapidocs/lookup.html



Google Developer's Guide for API Feeds

Developer's Guide

With the AJAX Feed API, you can download any public Atom or RSS feed using only JavaScript, so you can easily mash up feeds with your content and other APIs like the Google Maps API. For Flash, and other Non-Javascript environments, the API exposes a raw RESTful interface that returns JSON encoded results. These results are easily processed by most languages and runtimes.

Audience

This documentation is designed for people familiar with JavaScript programming and object-oriented programming concepts. There are many JavaScript tutorials available on the Web.

Introduction

With the AJAX Feed API, you can download any public Atom or RSS feed using only JavaScript, so you can easily mash up feeds with your content and other APIs like the Google Maps API. See the program below for a simple example.

JavaScript and XMLHttpRequest use the Same-Origin Policy (SOP). With this policy, scripts can access data from the same host from which the containing page of HTML was served, but not other hosts. This protects users from certain classes of scripting attacks, but prevents many developers from writing AJAX-based mashups. The Google AJAX Feed API offers a simple workaround to these restrictions for a specific type of content available on the web: syndication feeds. See the security notes below for more details about how the AJAX Feed API preserves user security.

The "Hello, World" of the Google AJAX Feed API

The easiest way to start learning about this API is to see a simple example. The following example downloads the Digg RSS feed and displays the feed entry titles to the user

You can download this example to edit and play around with it, but you'll have to replace the key in that file with your own Google API key.


Wednesday, August 5, 2009

Google AJAX Feed API?

What is the Google AJAX Feed API?

With the AJAX Feed API, you can download any public Atom or RSS feed using only JavaScript, so you can easily mash up feeds with your content and other APIs like the Google Maps API.

The Google AJAX Feed API takes the pain out of developing mashups in JavaScript because you can now mash up feeds using only a few lines of JavaScript, rather than dealing with complex server-side proxies. This makes it easy to quickly integrate feeds on your website, as shown below. 

To add the feed control above to your web site or blog without writing any code, use the Feed Control wizard. To get started with the AJAX Feed API, check out the developer guide or example projects.

Step-Step for Start this API :

How do I start?

    * Find out why it is useful to have a Google AJAX API key and how to sign up for one

    * Read the developer documentation

    * Use a wizard to add a feed control to your website

    * Look at example projects


This the demo news feeds online website 

http://webhostingmurah.biz/google/ajax_feeds/

Thursday, July 9, 2009

AJAX Dynamic Feed Control

The Dynamic Feed Control is a simple to use application of the Google AJAX Feed API that is designed to let you add feeds to your pages, sites, and blogs. The Dynamic Feed Control takes either a single feed url, an array of feed urls, or a more structured array of feed description objects, a container, and optional options. It's that easy.

The Dynamic Feed Control is highly customizable, allowing you to specify options such as the number of results to display, display and transition time between entries, how the entries link back to their source, etc. There are vertical, stacked vertical, and horizontal display modes as the samples show. In addition to the various options, all the HTML elements created are styled and have CSS classes, allowing endless styling options for embedding in your own site. You can see some of what is possible on our Styled sample.

Adding a Dynamic Feed Control to your page is a snap. The easiest way is to start with our Dynamic Feed Control Wizard. If you prefer to start from sample code, try our "Hello World" sample or a slightly more complex Sample. If you want to tweak the code even further, we have a complete Dynamic Feed Control Programming Guide available for you to learn from.

You can also add the Dynamic Feed Control to your iGoogle homepage.

http://www.google.com/uds/solutions/dynamicfeed/index.html

for Developer Website =

http://www.google.com/uds/solutions/dynamicfeed/reference.html

AJAX Tune Bar

The Tune Bar is a simple to use application of the Google AJAX Feed API that is designed to let you add iTunes RSS Feeds to your pages, sites, and blogs. The tune bar control takes these RSS Feeds and displays hyper-linked album artwork as well as the title, artist, and other related information. The sample tune bars to the right and below demonstrate some of the key features of this control. The control is highly customizable, allowing you to specify the orientation of the tune bar, the number of items displayed, the size of the thumbnails, a list of feeds, etc.

Adding the Tune Bar to your page is a snap. The easiest way is to start with our sample "hello world" sample. If you want to tweak the code even further, we have a complete Tune Bar Programming Guide available for you to learn from.

Getting Started With the Tune Bar

Read the Programming Guide

Instructions for adding this to your site

Adding the control is a simple three step process (alternatively, you can always start with "hello world" starter and then customize the resulting code.)

Step 1 - Load AJAX Feed API and Tune Bar

The first step is to load the Google AJAX Feed API and the Tune Bar code and style sheet into your application. If you don't already have a Google AJAX Feed API key, your first step is to sign up for a key. With your key in hand, add the following three lines of code to your page or blog template.

Step 2 - Define a location on your page for the Tune Bar

The next step is to define a place on your page for the tune bar items. Note, you can have more than one Tune Bar on your page.

You might want to set some styling attributes on this element to constrain the width of the control, set a border or margin, etc. For example, a style rule like this might be useful.


Step 3 - Create a GFtuneBar and bind it to your page

The final step involves creating and configuring the Tune Bar control. The first step of this process is to actually get your code to run and load the AJAX Feed API. The easiest way to do this is to write a simple function to initialize your Tune Bar, and then use google.setOnLoadCallback() to cause your code to execute.

The code snippet below demonstrates the correct use of google.setOnLoadCallback() as well as the target function (LoadTuneBar) that creates and configures a Tune Bar.

for Details at =

http://www.google.com/uds/solutions/tunebar/reference.html#hello-world






Monday, June 29, 2009

What is the Google AJAX Language API?

What are the AJAX APIs?

Google's AJAX APIs let you implement rich, dynamic web sites entirely in JavaScript and HTML. You can add a map to your site, a dynamic search box, or download feeds with just a few lines of JavaScript.

If you want to play around with them, try using the Interactive Code Playground. Plus, the Google API Libraries for Google Web Toolkit has bindings for the Maps, Search, Visualization, and Language APIs.

The Example Part of Ajax API Google like this =

- Google API Languange AJAX

With the AJAX Language API, you can translate and detect the language of blocks of text within a webpage using only Javascript. In addition, you can enable transliteration on any textfield or textarea in your web page. For example, if you were transliterating to Hindi, this API will allow users to phonetically spell out Hindi words using English and have them appear in the Hindi script.

The language API is designed to be simple and easy to use to translate and detect languages on the fly when offline translations are not available. We plan on adding more exciting capabilities to the AJAX Language API in the future, so stay tuned.

So what is the difference between Translation and Transliteration? Transliteration is the process of phonetically converting a word written in one script into another. Transliteration should not be confused with translation, which involves a change in language while preserving meaning. With transliteration, it is the sound of the words that are converted from one alphabet to the other.

for Details see at this links =

http://code.google.com/apis/ajax/playground/?exp=language#translate

Monday, February 16, 2009

Future of Google desktop?

> Given that Windows Vista and the soon to be released Windows 7 have
> native support for gadgets, I'm wondering what is the future for
> Google Desktop.
>
> Like many people, I held on tightly to Windows XP (no native gadget or
> desktop search support) and shunned Vista. But I've been using Windows
> 7 for a little while now and have to admit that, like many other
> reviewers out there, I actually kind of like it. I can see people
> adopting Win7 in ways they never did with Vista.
>
> Windows 7 also has decent desktop search so I'm wondering about the
> future of Google on the desktop. I'd like to hear from someone at
> Google about the future direction for this product.
>
> I've written 2 gadgets so far because they were things I wanted myself
> and I didn't have any other options other than Google as an XP user.
> But when Win7 gains users as I'm pretty sure it will, will anyone
> bother to download Google desktop?
>
> As a related question, I'm wondering if Google would consider porting
> it's own gadgets like the extremely excellent Calendar gadget to
> Windows. That might be the best of both worlds.
>
> SM
> ----
> http://madan.org
>
> --~--~---------~--~----~------------~-------~--~----~
> You received this message because you are subscribed to the Google Groups
"Google Desktop Developer Group" group.
> To post to this group, send email to
Google-Desktop-Developer@googlegroups.com
> To unsubscribe from this group, send email to
Google-Desktop-Developer+unsubscribe@googlegroups.com
> For more options, visit this group at
http://groups.google.com/group/Google-Desktop-Developer?hl=en
> -~----------~----~----~----~------~----~------~--~---
>

Wednesday, January 28, 2009

AndroidGuys - General Mobile’s Dual-Sim Handset to Debut at MWC

 
 

General Mobile's Dual-Sim Handset to Debut at MWC

Posted: 28 Jan 2009 07:37 AM PST

Boy how we envy those who get to go to Barcelona next month.  Handset maker General Mobile will be in attendance with their DSLT-1 phone, a dual-sim Android handset.  The fine folks at AndroidAuthority have gotten word directly from the handset maker that they'll be bringing the phone along for the trip.  What you see below is only a rendering of the handset, with the obvious "subject to change" tag coming along for the ride.

Looking through the specs, it seems to be standard fare for today's phones.  What's more interesting however, is the shiny, polished package it comes in.  We don't think we're alone when we thought HTC's first Android handset would look more like this.  The DSLT-1 looks a lot like an HTC Touch Diamond on the front while the back looks a little Nokia-ish.

  • Dual-SIM cards with dual-Standby mode
  • 624MHz Marvell PXA 310 processor
  • Tri-band GSM/EDGE support (900/1800/1900MHz)
  • 3-inch WQVGA touchscreen display, 260k colors
  • 802.11b/g WiFi support
  • Bluetooth
  • 135g (4.75oz), 112 x 54 x 16mm (4.4 x 2.1 x .6 inches)
  • 5 megapixel autofocus camera with flash (made by Sharp)

Is anyone else worried about that screen resolution?  Kogan just had to scrap the Agora over a 320×240 screen.  This isn't much different.

We're anxious to see what the finished product ends up looking like.  Although we're not going to MWC, we'll be following closely.  Look for updates as soon as they hit our inbox!

Head to AndroidAuthority to see more photos of the DSLT-1 rendering!

Kogan Down, Not Out - New Agora and Android Netbook on the Way

Posted: 28 Jan 2009 06:31 AM PST

It would be right about now that the second Android handset, the Agora Pro, would be making its way throughout the world to the homes of those who pre-ordered it.  Unfortunately, an almost 11th hour situation arose and Kogan was forced to shelve the phone. But don't count the Australian company out just yet.

Not only is Ruslan Kogan going back and redesigning the Agora handset, but he's also got an Android netbook that's allegedly only weeks from release!  Check out the article on apcmag.com for a recap on the recent events as well as a look into the future of the company's plans.  Kogan also makes GPS units, so it would not surprise us to see them do their own version of an Android GPS.

Thursday, January 8, 2009

New Gadgets Base on ANDROID

 
 

CES Android Goodies #2:NIMble

Posted: 08 Jan 2009 04:02 PM PST

You know you're gonna get something that looks special when it's designed by the Product Design Lead from the first iPhone.  That's exactly what happened here with Touch Revolution's NIMble.

Conceived as a desk phone with a 7″ touch screen, this device sports a 600MHz+ processor and SD card slot.  Although we haven't played with one of these in person, we're thinking it would look really nice on our dashboard, running Google Maps and other Android apps!  It's also sized to sit on our desk at work so we can monitor feeds and emails all day without squinting.  It could also be the last thing you glance at on your way out the door to check weather and traffic before heading off to work.  So many possibilities!

So what exactly is a NIMble?  It's a Natural Interface Module, silly!  Built with Android and their own blend of proprietary software, this device is capable of taking your voice mails and emailing them to you.  Although the unit is not complete or ready to roll out the door just yet, we're hoping it maintains the look and aesthetics. Look for this to hit around September with a $300-ish price tag.

As of today, the detailed specs include:

  • Main Processor Minimum -  600MHz StrongARM
  • Memory 128 MB DDR RAM, 512 MB NAND Flash
  • Expanded Storage SD Card Slot
  • Screen DIMENSIONS 4.3", 7", 10"
  • Resolution 480 x 272, 800 x 480 and higher
  • Touch Sensor Type Multi-Touch Projective Capacitive Glass Surface
  • Connectivity 802.11 b/g WiFi, Bluetooth, USB 1.0/2.0, Ethernet
  • Audio Stereo Speakers, Stereo Headset Jack, Directional Microphone,
  • Bluetooth™ 2.0/2.1 + EDR stereo (A2DP) range of 10 meters
  • Camera 2MP CMOS Camera, 15fps full resolution video, 30fps 1MP video

CES Android Goodies #1: GiiNii Movit Mini

Posted: 08 Jan 2009 02:58 PM PST

Here come the iPod Touch comparisons.  Engadget got their hands on the Movit Mini WiFi tablet from GiiNii, which just happens to run Android.  The device features a 4.3″ screen, running at 480 x 272 resolution, Bluetooth, a front side camera, and a soft keyboard.  Also on board, a built in speaker, 256MB, and a MicroSD cart slot.  As far as software goes, it comes with Skype support ready to go.

Scheduled for release sometime in the middle of the year, the unit was turning heads out at CES today.  Engadget even went as far as to say it "might be one of the best things we've seen at CES so far."  Sweet!

How much will this go for?  The best we've seen around the internet is "less than what Apple's iPod Touch sells for."  Natch.  Also on the burner is the Movit Maxx, which is supposed to have a 7″ screen.  This would make a great internet device with free, carrier independent calling!  We have to get our hands on this thing ASAP.

T-Mobile: Looking For A Few Good Coders…And More!

Posted: 08 Jan 2009 05:32 AM PST

T-Mobile is building up a substantial team of Android developers, architects, and QA engineers to help propel the T-Mobile G1 and tackle the cutting edge of tomorrow's coolest products and services. So, if you have mobile industry engineering experience and want to get in on the ground floor of an Android engineering team, this may be the opportunity for you.

They are looking for engineers and managers for three US locations: Sunnyvale, CA; Richmond, VA; and Bellevue, WA.

If you are interested in learning more, get in touch with Brian Coffman from T-Mobile by email or phone (+1.425.383.7008).

RedFly's Android Proof of Concept (VIDEO)

Posted: 07 Jan 2009 11:04 PM PST

Celio's out to prove they're not a one-trick pony with an Android version of the Redfly mobile terminal. Not quite a netbook, not quite a cell phone, the Redfly links mobile devices via Bluetooth or USB and extends the mobile user experience by bridging the two.

After having already put a Windows Mobile terminal out for quite some time, Celio is going to be showing off their Android version at CES starting today.  If you are attending the show in Vegas, stop by their booth and check it out.  We can't wait to get our hands on one of these.  Don't get us wrong, the web experience is great on the G1, but an 800 x 480 resolution screen just ups it that much more.

As stated in the video below, RedFly's thinking is that if you have to carry two devices (phone, netbook) with you, why not let one be responsible for all the services?  Forget having to get a data plan just for your netbook an save yourself the $40/month for something more practical… like coffee.

Android and the G1 have us more connected to things than Windows Mobile ever did.  With a  form factor of a device like this, we could see this sitting on our work desk, popping up emails and text messages while we respond with a larger keyboard and mouse.  This could be especially handy to users who ultimately get a touch-only Android device.  How nice would apps like Google Maps or the YouTube player look on this?

This posting includes an audio/video/photo media file: Download Now

Monday, January 5, 2009

Google's Scoreboard App is a Winner

AndroidGuys
 

Google's Scoreboard App is a Winner

Posted: 15 Dec 2008 04:50 PM PST


It took all of ten minutes for me to decide that Google's latest Android application, Scoreboard, will replace all three of my Plusmo apps.  In fact, I even had to log onto my My T-Mobile account and remove my sports updates.  Why?  Because Google handles all of this, and more, for me in one nifty app.


Upon opening the app for the first time, you're greeted with tiles for the major sports of NFL, MLB, NBA, NHL, NCAAF, NCAAB, WNBA, and CFL.  In addition to all of these, you also have a Favs icon.

It's possible to handpick your favorite teams from each sport and group them together in one convenient location.  It's now possible for me to check the Ohio State Buckeyes and Cleveland Cavaliers in one spot.  You can also manage alerts such as quarterly scores, end of games, and my favorite… after each score. I used to have T-Mobile send me a text alert at the end of every quarter for the Browns and Packers, but now I can get individual updates.

It's super easy to pull up standings and box scores as well as game information.  Long pressing the game tonight for the Cleveland Browns, I found what channel the game was on and where it is being played.  Swipes from left to right bring new dates and scores and schedules.

Users are encouraged to longpress and swipe.  According to the Tips and Tricks built into the app, anything that can be pressed, can be longpressed.  The app seems to be loaded with features and possibly hidden stuff too.  Knowing Google, there is bound to be a few gems hiding somewhere.  In fact, an easter egg for soccer has already been announced.

I'm not surprised to see an app this handy come from Google.  I am glad it showed up on Android first as Apple has been getting first crack at a handful of Google features and services lately.

If you wanna grab your copy of this new app, head to the Android Market.

HulloMail for Android Released, UK G1 Owners Rejoice

Posted: 15 Dec 2008 12:41 PM PST

Last Monday saw the release of a new Android app that gives UK G1 users faster and easier access to their voicemail than ever before.

HulloMail, which is downloadable from Android Market, provides a simple optimized view of your voicemails from the G1 phone. You can see a list of messages and choose which ones to listen to, without having to waste time listening to messages you don't want to hear.

New functionality to be added in the coming months includes - audio name and greeting message, where you'll be able to record a personalized greeting for different people using our nifty caller display technology. The HulloMail app will sync easily with GMail contact information, giving you the choice to reply, for the first time, with either a voice call, email or text message.

What is HulloMail?

Hullomail is free voicemail that's yours to keep. Through a simple registration process we take your voicemails and convert them into an mp3 file and drop them into your inbox. Their technology works for any email account and seamlessly syncs with Gmail, MobileMe or any IMAP4 email account. They will soon be offering sync with Yahoo, AOL and Hotmail too.  So… whatever email you use, HulloMail will easily sync with all of your online and mobile communications.

Download the app from the Android Market by searching for "HulloMail".

To learn more, visit www.HulloMail.com or check out the G1 demonstration below.

 

This posting includes an audio/video/photo media file: Download Now

Podcast 002: Interview with Rylan Barnes of ShopSavvy

Posted: 14 Dec 2008 07:10 PM PST

Scott recently had a chance to speak with Rylan Barnes, one of the top members of Big in Japan.  If you're not familiar with them, you might know their Android application ShopSavvy.  One of the most popular apps in the Android Market, it has seen thousands of downloads, saving people oodles of money.

Listen towards the end when Scott throws out a killer idea that might see implementation into future versions of ShopSavvy!

Sit back and enjoy around a half hour interview with Rylan.  Don't forget to subscribe to our podcast only edition of the feed and get it a few days before the rest of the world!

This posting includes an audio/video/photo media file: Download Now

Monday, December 15, 2008

Fw: AndroidGuys - Google's Scoreboard App is a Winner

AndroidGuys
 

Google's Scoreboard App is a Winner

Posted: 15 Dec 2008 04:50 PM PST


It took all of ten minutes for me to decide that Google's latest Android application, Scoreboard, will replace all three of my Plusmo apps.  In fact, I even had to log onto my My T-Mobile account and remove my sports updates.  Why?  Because Google handles all of this, and more, for me in one nifty app.


Upon opening the app for the first time, you're greeted with tiles for the major sports of NFL, MLB, NBA, NHL, NCAAF, NCAAB, WNBA, and CFL.  In addition to all of these, you also have a Favs icon.

It's possible to handpick your favorite teams from each sport and group them together in one convenient location.  It's now possible for me to check the Ohio State Buckeyes and Cleveland Cavaliers in one spot.  You can also manage alerts such as quarterly scores, end of games, and my favorite… after each score. I used to have T-Mobile send me a text alert at the end of every quarter for the Browns and Packers, but now I can get individual updates.

It's super easy to pull up standings and box scores as well as game information.  Long pressing the game tonight for the Cleveland Browns, I found what channel the game was on and where it is being played.  Swipes from left to right bring new dates and scores and schedules.

Users are encouraged to longpress and swipe.  According to the Tips and Tricks built into the app, anything that can be pressed, can be longpressed.  The app seems to be loaded with features and possibly hidden stuff too.  Knowing Google, there is bound to be a few gems hiding somewhere.  In fact, an easter egg for soccer has already been announced.

I'm not surprised to see an app this handy come from Google.  I am glad it showed up on Android first as Apple has been getting first crack at a handful of Google features and services lately.

If you wanna grab your copy of this new app, head to the Android Market.

HulloMail for Android Released, UK G1 Owners Rejoice

Posted: 15 Dec 2008 12:41 PM PST

Last Monday saw the release of a new Android app that gives UK G1 users faster and easier access to their voicemail than ever before.

HulloMail, which is downloadable from Android Market, provides a simple optimized view of your voicemails from the G1 phone. You can see a list of messages and choose which ones to listen to, without having to waste time listening to messages you don't want to hear.

New functionality to be added in the coming months includes - audio name and greeting message, where you'll be able to record a personalized greeting for different people using our nifty caller display technology. The HulloMail app will sync easily with GMail contact information, giving you the choice to reply, for the first time, with either a voice call, email or text message.

What is HulloMail?

Hullomail is free voicemail that's yours to keep. Through a simple registration process we take your voicemails and convert them into an mp3 file and drop them into your inbox. Their technology works for any email account and seamlessly syncs with Gmail, MobileMe or any IMAP4 email account. They will soon be offering sync with Yahoo, AOL and Hotmail too.  So… whatever email you use, HulloMail will easily sync with all of your online and mobile communications.

Download the app from the Android Market by searching for "HulloMail".

To learn more, visit www.HulloMail.com or check out the G1 demonstration below.

This posting includes an audio/video/photo media file: Download Now

Podcast 002: Interview with Rylan Barnes of ShopSavvy

Posted: 14 Dec 2008 07:10 PM PST

Scott recently had a chance to speak with Rylan Barnes, one of the top members of Big in Japan.  If you're not familiar with them, you might know their Android application ShopSavvy.  One of the most popular apps in the Android Market, it has seen thousands of downloads, saving people oodles of money.

Listen towards the end when Scott throws out a killer idea that might see implementation into future versions of ShopSavvy!

Sit back and enjoy around a half hour interview with Rylan.  Don't forget to subscribe to our podcast only edition of the feed and get it a few days before the rest of the world!

This posting includes an audio/video/photo media file: Download Now

Tuesday, December 2, 2008

Android on iPhone is One, Giant Step Closer

 

Android on iPhone is One, Giant Step Closer

Posted: 29 Nov 2008 06:55 AM PST

Thanks to the guys over at blog.iphone-dev.org, Android is moving ever so close to being run on the iPhone.  Yesterday saw them announcing that they've reverse engineered the iPhone and first generation iPods to run Linux.  The official announcement was the basis for a new Blogger site aptly called Linux on iPhone.

I'm pleased to announce that the Linux 2.6 kernel has been ported to Apple's iPhone platform, with support for the first and second generation iPhones as well as the first generation iPod touch. This is a rough first draft of the port, and many drivers are still missing, but it's enough that a real alternative operating system is running on the iPhone.

Here's a video showing how it looks and works.


iPhone Linux Demonstration Video from planetbeing on Vimeo.

There's still a long way to go until Linux, or Android, works fluidly on the iPhone.  A lot of vital elements are missing, including sound, touchscreen, and accelerometer support.  However, this has to please both iPhone and Android camps.

Stay tuned to AndroidGuys as we'll be keeping you up to date on this, and other happening!

This posting includes an audio/video/photo media file: Download Now

Android Appl - Make Your Own AnyCut Shortcuts (Part 1 of 3)

 
 

Make Your Own AnyCut Shortcuts (Part 1 of 3)

Posted: 02 Dec 2008 01:10 PM PST

Don't let the cute little house icon fool you.  AnyCut is pure utility and, like a lot of the V1.0's in the marketplace, this one is pure Android.  It takes advantage of Android's great interoperability, and it will be misunderstood and under-appreciated.

On the second point, reaction will be mixed.  With AnyCut you can easily create a shortcut to a particular contact (to either call them or send a text message).  You also can edit the names on your existing shortcuts.  Beyond this, you will either be unimpressed ("Why do I need two shortcuts to Google maps?") or confused:

This article is about the confusing part… the "Make your own" option.

Don't feel bad if this screen didn't make sense to you.  No one outside of Android developers will open the "Make your own" screen and start punching in codes.  Google itself has been confused about how these things (called intents) are going to work.  But they do work, and there are already some useful things you can do with them.

First, open AnyCut.  You'll get an option for Direct call, Direct text message, Activity, and Make your own.  Touch "Make your own."

The ringer shortcut, or "How to get out of a meeting."

Action: android.intent.action.VIEW
Data: content://media/internal/audio/media/27

This will create a shortcut that plays the default "Bird Loop" ringtone. Ringtones should be fairly straightforward. The numbers for the first 27 default ringtones are located below. (There are higher numbered ringtones, but systems vary on what they're called.)

The same will work for regular mp3 files on your SD card, but you want to replace "internal" with "external" above. And finding the index for a particular song is tricky. You should be able to find the right number by plugging your SD card into your computer and sorting by create date (for the file created earliest, you would enter a 1 after "media/"). All bets are off when you have several mp3 directories, additions, deletions, renamed files etc. Technically speaking, the number is the index of the song in the database that android creates when you insert your card. You can try to guess what the index is going to be, but it isn't easy.

1 = Missed It
2 = Look At Me
3 = Captain's Log
4 = Caffeinated Rattlesnake
5 = Dear Deer
6 = Don't Panic
7 = On The Hunt
8 = Kzurb Sonar
9 = Highwire
10 = Voila
11 = Beat Box Android
12 = Heaven
13 = Ta Da
14 = Tinkerbell
15 = Buzzer Alarm
16 = Piezo Alarm
17 = BeeBeep Alarm
18 = Ringing Alarm
19 = Beep-Beep-Beep Alarm
20 = Rooster Alarm
21 = Bell Phone
22 = Digital Phone
23 = Flutey Phone
24 = Chimey Phone
25 = Bentley Dubs
26 = Beat Plucker
27 = Bird Loop
28 = Caribbean Ice
29 = Crazy Dream
30 = Curve Ball Blend
31 = Dream Theme
32 = Ether Shake
33 = Friendly Ghost
34 = Game Over Guitar
35 = Growl
36 = Insert Coin
37 = Loopy Lounge
38 = Love Flute
39 = Midieval Jaunt
40 = Mildly Alarming
41 = New Player
42 = Noisey One
43 = Terrible Twos
44 = Thriller Three
45 = Romancing The Tone
46 = Organ Dub
47 = Sitar Versus Sitar
48 = Springy Jalopy
49 = Terminated
50 = Twirl Away
51 = Very Alarmed
52 = World
53 = T-Jingle

Thursday, November 27, 2008

The Weather Channel app for the Android

 
The Weather Channel app for the Android platforum is easily the most comprehensive weather app available thus far. There are tons of features and plenty of information available for wherever you are and with GPS enabled on your phone, you can actually get really precise location based information as it's happening.

If you'd like, you can enter in a zipcode and set a specific area as a favorite. This makes it easy for checking weather for your home, work, or anywhere else. You can also have the app locate you and provide you with the same information. That infomation includes the weather right now, hourly breakdown, 36 hour report, and a 10 day report. If you've set it to locate you, it can even send you severe weather warnings.

 The Weather Channel App also provides two other really great functions: A video weather report and a multilayered map. The video report is full out newscast style and streamed perfectly over WiFi. The map function works really well also and lets you select from multiple different layers to place over Google Maps so you can see the weather conditions.

This is definitely a handy app that makes finding out the weather for a specific location or where you are very easy. Considering how well this app works, it's easy to say that it's a must have app for the Android platform.
 
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Thursday, November 20, 2008

Fw: AndroidGuys - 21 Nov 2008

 

It's Official - Koolu Supporting Android with Freerunner

Posted: 20 Nov 2008 01:38 PM PST

A beta release of Koolu's version of Android will be available starting the first week of December as one of options for operating systems on the Openmoko phone.  We were the first site to report on these rumors last month, later providing images of the handsets.  No longer conjecture, we're excited to see Android on another hardware design.

"Openmoko welcomes Koolu's efforts to optimize the community lead port of Google's Android platform on the FreeRunner.  That's the benefit of having an open platform. Their market focus complements ours. The Open Source community wants choice and Koolu and Openmoko deliver it." - Steven Mosher VP of marketing Openmoko.
Koolu begin officially offering FreeRunners with Koolu's image of Android in the first quarter of 2009.  Until then, the beta version will give a glimpse into what different hardware does for Android.  We're curious to see what Koolu's version of Android looks like.  It's not like the G1 was loaded down with bloatware or T-Mobile specific apps.
We noticed that over on Koolu's website, they are offering a $399 unlocked version with the beta install.  Not too shabby eh?

Five App Recap: Games

Posted: 20 Nov 2008 11:46 AM PST

Welcome to the first of our planned series of Android software snapshot reviews.  Rather than going really in-depth with pros and cons for each title, we're going to hit you with quick bursts of app recaps.  Starting today, we're going to offer five instant reactions to some of the newest applications arriving in the Android Market as well as some other places.

Follow B (Demo) 1.0.3

Developer: Arturo Nunez
Available: Now, Android Market
Cost: FREE

The jist: We fell in love with this one right away.  The game is reminiscent to Simon, the handheld game from the 1980's.  It has a clean look, simple layout, and quality feel to it.  We can't wait to see what the full version holds.  According to the developer, the full release will have 100 levels to it.

Hanoi

Developer: BMS Software
Available: Now, Android Market
Cost: FREE

The jist: Not the prettiest looking game in the world, but it can be addictive.  Based off of the Hanoi Towers game, the premise is to move all the bricks from left to right, stacking smaller bricks on top of larger ones.  With a maximum of 10 levels to play, it definitely gets hard quick.  If you want a quick challenge while you wait for the girlfriend to finish getting dressed to go out, try this one.

Jumpy 1.1.0

Developer: Michael Maitlen
Available: Now, Android Market
Cost: FREE

The jist: You know that game you play at Cracker Barrel when you are waiting for your food?  The one played with golf tees in a wodden triangle shaped board?  This is that one. While this current version has a couple of improvements over the initial release, it still misses a few vital elements.  The game does not tell you it's over, indicate how well you did, or prompt you to start again.  Okay, I left two pieces on the board.  How well did I do?  At least with the Cracker Barrel version we're told whether or not we're "just plain dumb."  In the future, we'd like to see color and sound options implemented too.

miniMatcher

Developer: KB Systems Design
Available: Now, Android Market
Cost: FREE

The jist: The classic game of memory comes to your Android phones.  Unfortunately, we were hoping for more options, but it's a good start.  A couple of ideas we'd like to see implemented would be a full screen game, sounds, vibration, multiplayer (of course) and a lot more themes.  Instead of flowers and planets, let's see some robots and androids!    Oh, and make the back of the cards prettier.  At first glance, the game looks like something out of the mid 80's.  Like we said - good, not great.

Smart-Tac-Toe

Developer: Dynamix Mobile
Available: Now, Android Market
Cost: FREE

The jist: A cross between tic-tac-toe and Connect Four, this could entertain for a while.  The one problem we found playing with the wife was that finger nails prevented her from being able to touch the square she wanted.  The game does work full screen so it's probably a G1 screen issue more than an Android problem.  We had a nice chuckle when looking through the difficulty settings where the easy level is "My cat wants to play" and the hardest was "Smarter than Droids."

Motorola Widget Contest Could Have Android Implications

Posted: 20 Nov 2008 07:18 AM PST

Earlier this week, Motorola unveiled their new VE66 handset which will be the first MOTO offering to allow widget integration.  This opens the door to RSS feeds, stock tickers, sports scores, and more.  The 5-megapixel camera phone will also include an HSDPA/UMTS radio for 3G cellular access in both Europe and North America among other features.

To kick off this device right, Motorola also announced their Widget Developer Challenge.  Winners can earn up to $25,000 from categories including sports, finance, weather, and shopping.  The challenge is open to all registered MOTODEV developers and submissions will be taken up through February 27th of next year.  The three main categories judged will be: Best Widget, Best Local Content, and Best Use of APIs.

Typically, widgets operate the same, regardless of the operating system, so these entries should work on future Motorola phones based on Android, including the rumored "social networking" phone. Written in web standards like xhtml and css widgets can place frequently updated information directly onto a phone's background, adding new content and features without firmware updates.

If there's one thing I'd like to see more of, it's widgets running on my Android home screen.  I can't wait to use the far right screen for live NFL info, stock tickers, movie showtimes, and more.  I'm keeping it clear specifically for that reason.

Android Ported onto TI's BeagleBoard

Posted: 20 Nov 2008 06:06 AM PST

Ever heard of a BeagleBoard?  No?  That's alright, most people haven't.  Here's a quick primer courtesy of the fine folks over at Wikipedia:

The Beagle Board measures approximately 3″ by 3″ and has all the functionality of a basic computer. The OMAP3530 includes an ARM Cortex-A8 CPU, a TMS320C64x+ DSP for accelerated video and audio decoding, and an Imagination Technologies PowerVR SGX530 GPU to provide accelerated 2D and 3D rendering that supports OpenGL ES 2.0. Video out is provided through separate S-Video and HDMI connections. A single SD/MMC card slot supporting SDIO, a USB On-the-Go port, an RS-232 serial connection, a JTAG connection, and two stereo 3.5mm jacks for audio in/out are provided.

Built-in storage and memory is provided through a PoP chip that includes 256MB of NAND flash memory and 128MB of RAM.

In a nutshell, it's a tiny motherboard that one is able to get for around $150 or so.  You've already read the title of this article and now the body.  You get where we are going with this.  Android is now running on BeagleBoards, thanks to the EMBINUX team.

This porting goes to show the true versatility of Android and and that it's not going to be caged in as a handset OS for very long.

This posting includes an audio/video/photo media file: Download Now

Tuesday, November 18, 2008

NTT DoCoMo Developing Android Handset for Next Year

 

NTT DoCoMo Developing Android Handset for Next Year

Posted: 19 Nov 2008 12:17 AM CST

Japan's top wireless provider, NTT DoCoMo Inc. is working with partner KTF Co (South Korea) to develop a smartphone using Google's Android software.  According to  the Nikkei business daily, it's slated to happen next year.

NTT DoCoMo is a founding member of the Open Handset Alliance and owns 10% of KTF.  In an effort to cut costs, the two companies have been, and will be, jointly putting out handsets.

DoCoMo hopes to and Android phone at about 20 percent lower than current smartphones.  Android is one way to save money as it's completely free to use and work with.

HTC Shifts to fast gears with its MAX 4G

Posted: 18 Nov 2008 07:58 AM CST

HTC has announced the world's first ever 4G mobile device. HTC has successfully incorporated the features of WiMAX in to the MAX 4G, a device which is said to be a Touch HD look alike. This makes Windows Mobile 6.1 the first mobile OS to be running on the 4G.  What does that mean for us? The data speeds would be pretty fast. Yeah, about 70Mbps. And guess what it is slated for a late November release in Russia on their Yota network…

The new WiMAX technology is said to be introducing something better in the Wi-Fi/Radio/Network standard, which enables two users with WiMAX enabled devices to communicate at these enhanced data rates, provided they are relatively nearer to each other.

The specs include:

  • Processor: Qualcomm ESM7206A 528 MHz
  • Platform: Windows Mobile 6.1 Professional
  • Memory: ROM: 256MB / RAM: 288MB / Flash: 8 GB
  • Dimensions: 113.5mm X 63.1mm X 13.9mm
  • Weight: 151 grams (with battery)
  • Display: 3.8-inch TFT-LCD flat touch-sensitive screen with 480 x 800 WVGA resolution
  • Network: Tri-band GSM/GPRS/EDGE:900/1800/1900 MHz, Yota Mobile WiMAX 2.5-2.7 GHz
  • Device Control: TouchFL 3D
  • GPS: Inbuilt GPS
  • Connections: VoIP
  • Wi-Fi: IEEE 802.11 b/g ,Bluetooth 2.0 with EDR, HTC ExtUSB
  • Main camera: High-resolution with autofocus
  • Second: VGA-camera
  • Additional: Motion G-sensor (automatically rotating picture), Proximity sensor (saving energy while talking due to the switching the display off), FM-radio
  • Audio: Ring tone formats: AAC, AAC+, eAAC+, AMR-NB, AMR-WB, QCP, MP3, WMA, WAV, 40 polyphonic and standard MIDI format 0 and 1 (SMF)/SP MIDI
  • Battery: Li-Pol, 1500 mAh
  • Talk time: GSM: up to 420 minutes, VoIP: up to 230 minutes
  • Standby time: GSM: up to 350 hours, VoIP: up to 50 hours

WiMAX, though not entirely a 4G technology, but is sure a step towards 4G. What picques my interest is that HTC of late is getting tagged with many firsts to its oeuvre. G1, MAX 4G and what next?

Enabling the Ecosystem: Mogees, Part Two

Posted: 18 Nov 2008 07:30 AM CST

This post, following yesterday's Part One, continues our interview with David Li, CEO and co-founder of Mogees.

AG: Does Mogees' SDK come with anything to help users understand what they have and have not paid for in a certain app, or across all Mogees apps on their device?

DL: The Mogees SDK tells the consumers when their free trial is up and they need to pay. The SDK itself does not tell the consumers the other information, but they can log into their Mogees account to find this information.

AG: Will you be distributing Mogees-enabled Android applications yourself, or are you leaving distribution up to Android Market, AndAppStore, and kin?

DL: Our current plans are to focus on the payments and billing piece, and partner with distributors.

AG: Reports indicate that Android Market will support paid-for apps in Q1 of 2009. Do you expect Mogees-enabled applications to be distributable through the Market after this comes to pass?

DL: We are in discussions with the Android Market team. Mogees provide lots of ways for Android developers to monetize their applications. We do expect Mogees to co-exist with the paid Android Market. We offer developers much richer monetization models than the Android Market can provide them.

AG: Do you anticipate any user confusion, if the Android Market says an app has no cost, yet the Mogees system imposes a fee after the free trial?

DL: In the use case you describe, we would expect the app developer to clearly state the trial terms of the application in the app description field, so there are no surprises to the consumer.

AG: Is the G in Mogees a hard G (as in "Google-sized opportunity") or a soft G (as in "gigantic upside potential")?  ;-)

DL: It is pronounced with a soft G, as in "3G network".

G1 Can Handle Multi-Touch Afterall?

Posted: 18 Nov 2008 02:09 AM CST

Show an iPhone user the Android browser on your G1 and they're likely to point out one thing rather quickly. "Hey, my iPhone does multi-touch, yo.  Why can't your Android?"  Long out as a difference in design, the Apple counterpart was able to brag about this simple feature which was missing from the G1.  Or is it?

The folks over at RyeBry have done some sleuthing and found that with some work, the G1 shows it should be capable of two finger touching.

Then unix_infidel pointed out that there was some stuff in the synaptics driver that was commented out… which - was true. (the file is located in drivers/input/touchscreen/synaptics_i2c_rmi.c of the msm kernel source - you can see the git info for the msm kernel online)

By uncommenting a bunch of lines in the synaptics touchscreen driver, and recompiling my kernel and replacing my boot.img - I was able to enable the debug logging of the touch input that tracks 2 fingers.

He goes on to talk about the various code and debugging output to support his argument.  Google evangelist Dan Morril brings up a few counterpoints as to why it's not in.  We've come up with a few ideas of our own.

  • Someone else owns a patent of some sort.
  • HTC didn't want it in this model.
  • Android wasn't completely ready for it.
  • Nothing was written to take advantage of it yet.

What do you guys think?

Were you surprised at all to hear that multi-touch is hiding in the background?

AndroidGuys - Phoload Announces Android Support

 

Phoload Announces Android Support

Posted: 17 Nov 2008 07:31 PM CST

Phoload, a site dedicated to showcasing free-to-download mobile games and apps that have been uploaded directly to the site by mobile software developers has announced support for Android today. They are a new community website based on the idea that it should be simple, easy, and fun to discover and download free mobile phone games and applications. Users of the website can rate, review and recommend the software they download.

The Phoload website can be filtered to show only the Android software at phoload.com/android and the main Phoload site will automatically be filtered if you browse it using the T-Mobile G1 phone. Nifty!  We wish the guys luck as they have their work cut out for them.  Although it's a blessing for Android users to be able to go to many places to get apps, it could also cause a little confusion.  If a developer plays favorites, it might be tough to remember who is selling what or hosting which apps.

So far, we see a handful of apps listed including TooDo, twitli, and Mobeegal.

Andy Rubin Demos Flash on Android - Now We Wait!

Posted: 17 Nov 2008 07:06 PM CST

Andy Rubin was on hand today for Adobe MAX developer's conference and got on stage during the keynote address.  Alongside Adobe's Kevin Lynch, Andy showed Flash running within a web browser, signaling to the world that Android is ready to handle the technology.

Presumably only a matter of weeks away now, we can soon expect to see Flash updates to Android's OS.  With the way Google and T-Mobile have been pumping out, we'd not be surprised to see RC31 later this week.  Of course, this is likely not the case, but it's great to see Android ready to integrate the media player.

"We are excited to be working alongside Adobe to bring Flash technology to Android.  Adobe Flash is crucial to a rich Internet and content experience on mobile devices and we are thrilled that Google will be one of the first companies along with the Open Handset Alliance to bring Flash technology to the smartphone market." - Andy Rubin, Google's director of mobile platforms

Take that Apple.

Speaking of, here's what Wired has to say today.  In an article called "Why Apple Will Never Permit Adobe Flash on the iPhone", Brian X. Chen posits that Flash is so rich and full featured that it could ultimately create apps that take run through the internet, in turn, take away from Apple's bread and butter, the App Store.

Flash has evolved from being a mere animation player into a multimedia platform capable of running applications of its own. That means Flash would open a new door for application developers to get their software onto the iPhone: Just code them in Flash and put them on a web page. In so doing, Flash would divert business from the App Store, as well as enable publishers to distribute music, videos and movies that could compete with the iTunes Store.

He's probably right.  Further, Google could care less if that were the case with Android.  Getting more people using mobile internet is their primary concern.

Enabling the Ecosystem: Mogees, Part One

Posted: 17 Nov 2008 08:30 AM CST

Enabling the Ecosystem is a series of interviews with those people and firms that are helping to build the overall Android ecosystem.

Today's interview is with David Li, CEO and co-founder of Mogees, a application payment system for Android that is rolling out today!

AG: So, what is Mogees all about?

DL: Mogees is the easiest way for mobile developers to make money. We take care of the monetization so the app developer can focus on developing great apps. We've built a payments platform and a SDK for Android developers to easily integrate with. They can offer their apps as paid, or as free trials based on time or usage. Once the free trial runs out, users are automatically prompted to purchase the application right in the app.  Completing a purchase takes seconds for the consumer. Mogees also allow developers to get paid for value added services or content. This will allow developers to sell digital goods and premium content right in their apps with a fully integrated and seamless user experience.

Mogees also provide analytics tools to help developers track the usage and sale conversion of these apps.

From the mobile user perspective, Mogees is the easiest way to pay for apps and content straight from the Android phone. Consumers can pay via credit cards or PayPal. After an initial payment, subsequent payments take only one click.

AG: Technically, what is involved in integrating Mogees into an Android application?

DL: For someone who has developed an Android app before, it should be very straight forward to integrate the Mogees SDK into their Android app. After downloading our SDK, they are guided by our step-by-step integration guide. They simply need to add new permissions (if not already required by [their] app), and point their application to a new launcher class which we provide. The actual integration of Mogees can take less than ten minutes.

AG: How do developers get their share of the proceeds (quarterly payments by check, weekly distributions by PayPal, gold bullion delivered daily by limo, etc.)?

DL: Developers will receive a monthly payout of their proceeds via PayPal or wire. We're also looking to increase our payout capabilities as need arises.

Tomorrow: Part Two of the Mogees interview!

Monday, November 17, 2008

AndroidGuys No Signs of Voice-Based Search or Gmail SMS Apps

 

No Signs of Voice-Based Search or Gmail SMS Apps

Posted: 16 Nov 2008 10:39 PM CST

It has been two weeks since Google pulled up its SMS service for GMail, right before it was being shipped off to the GLabs with a vow to launch it in two weeks. As of tonight, there are still no signs of it yet. And now, the voice based search app for the iPhone which was said to be making its debut on Friday on the Apple's App store is also a no-show.  Has this something to do with the Apple's approval process or is this coming from the Google itself.

Analysts speculate that the teaser that was released on New York Times and video that shows the live demonstration of the voice based search by Gummi Hafsteinsson, the mobile applications product manager at Google was just to hurry Apple to approve the app ASAP and put it into the App Store.

Whatever the case might, be everyone is still scratching their head as to why Google is jumping ship when it has its own G1.  The answer is simple iPhone is the best selling smart phone in the world and it would get a great impulse to its ad revenue if it had its latest money driver on it. And the voice based search would simply add to its ad revenues.

As for now, no particular time frame is set and the app might appear anytime. Or will it?

Cool Android Hack: Garage Door Opener

Posted: 16 Nov 2008 08:36 PM CST

Yet another cool Android hack has surfaced this weekend.  Thanks to a tipster of ours, we were directed to brad'd life, where Brad talks about how he was able to get Android to work as his garage door opener.

Using an Android Activity with an Android Service that he wrote his garage door opener does a WiFi scan every few moments to check for his house.  It's brilliant, it's simple, and it's just the beginning of some really neat Android things to come!

I just threw on some shoes and hopped on my motorcycle to do a test lap around the neighborhood. When I got to the corner, I pulled up the activity and press "Start" (aka "Going home now"). A lady on the corner saw me playing with my phone on my motorcycle and said, "The reception's not so good up here." I thanked her, not wanting to explain what I was actually doing.

The best part of this whole thing is that Brad has released the source code today!  Have Android running your whole house by the end of next year!

No Signs of Voice-Based Search or Gmail SMS Apps

 

No Signs of Voice-Based Search or Gmail SMS Apps

Posted: 16 Nov 2008 10:39 PM CST

It has been two weeks since Google pulled up its SMS service for GMail, right before it was being shipped off to the GLabs with a vow to launch it in two weeks. As of tonight, there are still no signs of it yet. And now, the voice based search app for the iPhone which was said to be making its debut on Friday on the Apple's App store is also a no-show.  Has this something to do with the Apple's approval process or is this coming from the Google itself.

Analysts speculate that the teaser that was released on New York Times and video that shows the live demonstration of the voice based search by Gummi Hafsteinsson, the mobile applications product manager at Google was just to hurry Apple to approve the app ASAP and put it into the App Store.

Whatever the case might, be everyone is still scratching their head as to why Google is jumping ship when it has its own G1.  The answer is simple iPhone is the best selling smart phone in the world and it would get a great impulse to its ad revenue if it had its latest money driver on it. And the voice based search would simply add to its ad revenues.

As for now, no particular time frame is set and the app might appear anytime. Or will it?

Cool Android Hack: Garage Door Opener

Posted: 16 Nov 2008 08:36 PM CST

Yet another cool Android hack has surfaced this weekend.  Thanks to a tipster of ours, we were directed to brad'd life, where Brad talks about how he was able to get Android to work as his garage door opener.

Using an Android Activity with an Android Service that he wrote his garage door opener does a WiFi scan every few moments to check for his house.  It's brilliant, it's simple, and it's just the beginning of some really neat Android things to come!

I just threw on some shoes and hopped on my motorcycle to do a test lap around the neighborhood. When I got to the corner, I pulled up the activity and press "Start" (aka "Going home now"). A lady on the corner saw me playing with my phone on my motorcycle and said, "The reception's not so good up here." I thanked her, not wanting to explain what I was actually doing.

The best part of this whole thing is that Brad has released the source code today!  Have Android running your whole house by the end of next year!

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